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	<title>Comments for Dino's Pokey Blog</title>
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	<link>http://doublecaret.wordpress.com</link>
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		<title>Comment on Roll Vs Role by fergusonfinn</title>
		<link>http://doublecaret.wordpress.com/2009/02/17/roll-vs-role/#comment-8</link>
		<dc:creator>fergusonfinn</dc:creator>
		<pubDate>Tue, 24 Feb 2009 03:10:05 +0000</pubDate>
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		<description>Well ... I&#039;m with you--wishing that imagination was still a requirement of a CRPG! (Though I might classify Final Fantasy as more of an interactive story than a true RPG where you can make choices). So along that line here&#039;s a question--if a game has swords and magic, is it by default an RPG? I would say No, but they are often classed that way because of the setting alone ... So what is an RPG?

You do mention a great example: Fallout 3--RPing my character in that game has been fantastic. I think games like these demand much more from you--to understand what would your character do, given the limited (in-game) information he/she has. So, with the Fallout example: Would I accept money to blow up the town of Megaton? Hell no, in fact, in my imagination my character was Paladin-like, a justice bringer of the wasteland. Just knowing that Burke and Tenpenny wanted me to do it was enough to make me go &quot;end&quot; them. lol. Could I have played the game without actively imaging my character? ... like just a FPS? Well, I don&#039;t know--I guess so ... but what&#039;s the fun in that? :-)</description>
		<content:encoded><![CDATA[<p>Well &#8230; I&#8217;m with you&#8211;wishing that imagination was still a requirement of a CRPG! (Though I might classify Final Fantasy as more of an interactive story than a true RPG where you can make choices). So along that line here&#8217;s a question&#8211;if a game has swords and magic, is it by default an RPG? I would say No, but they are often classed that way because of the setting alone &#8230; So what is an RPG?</p>
<p>You do mention a great example: Fallout 3&#8211;RPing my character in that game has been fantastic. I think games like these demand much more from you&#8211;to understand what would your character do, given the limited (in-game) information he/she has. So, with the Fallout example: Would I accept money to blow up the town of Megaton? Hell no, in fact, in my imagination my character was Paladin-like, a justice bringer of the wasteland. Just knowing that Burke and Tenpenny wanted me to do it was enough to make me go &#8220;end&#8221; them. lol. Could I have played the game without actively imaging my character? &#8230; like just a FPS? Well, I don&#8217;t know&#8211;I guess so &#8230; but what&#8217;s the fun in that? <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
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		<title>Comment on Roll Vs Role by dinopoke</title>
		<link>http://doublecaret.wordpress.com/2009/02/17/roll-vs-role/#comment-7</link>
		<dc:creator>dinopoke</dc:creator>
		<pubDate>Mon, 23 Feb 2009 06:45:16 +0000</pubDate>
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		<description>Honestly, I&#039;ve never played a tabletop RPG before. They greatly interest me but I&#039;ve never had the time to try any. When the engine is a human, I guess you are only limited with your imagination.

However, the direction has changed a bit with CRPGS. They aim to create immersive worlds in which imagination is not needed as the player can see and interact with the things that form a part of the world.</description>
		<content:encoded><![CDATA[<p>Honestly, I&#8217;ve never played a tabletop RPG before. They greatly interest me but I&#8217;ve never had the time to try any. When the engine is a human, I guess you are only limited with your imagination.</p>
<p>However, the direction has changed a bit with CRPGS. They aim to create immersive worlds in which imagination is not needed as the player can see and interact with the things that form a part of the world.</p>
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		<title>Comment on Roll Vs Role by fergusonfinn</title>
		<link>http://doublecaret.wordpress.com/2009/02/17/roll-vs-role/#comment-6</link>
		<dc:creator>fergusonfinn</dc:creator>
		<pubDate>Sun, 22 Feb 2009 22:54:39 +0000</pubDate>
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		<description>I&#039;m with you--role playing in digital games is hard--just by the nature of having to do all that programing to offer users choices, conversation trees, factions, all the shades of gray that go along with it  ... but have you looked at tabletop RPGs? When the engine behind the game is a real person, the game becomes so much more fluid!</description>
		<content:encoded><![CDATA[<p>I&#8217;m with you&#8211;role playing in digital games is hard&#8211;just by the nature of having to do all that programing to offer users choices, conversation trees, factions, all the shades of gray that go along with it  &#8230; but have you looked at tabletop RPGs? When the engine behind the game is a real person, the game becomes so much more fluid!</p>
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